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Illustration of Glámr
Original AI-made illustration based on the descriptions in the sources. Not an official design.
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Glámr

Aussi appelé: Glam, Glámur
Folklore et mythesMort-vivantVariableMoyen Âge

Glámr is the most famous individual walking corpse in the Icelandic sagas. A Swedish shepherd killed at Yule on a haunted farm, he returns as a huge, blackened revenant that terrorises the valley until the outlaw-hero Grettir wrestles him down and cuts off his head. He wins in death anyway: his dying curse leaves Grettir afraid of the dark for the rest of his life. The episode is the classic saga statement of the idea that an encounter with the dead leaves permanent damage.123

L'affronter
Première mention
1300
Grettis saga, which reached its present form in the 14th century (earliest manuscript shortly before 1400)
Origine
Norse (Icelandic saga)
Islande
Ce qui le provoque
Autre
The saga implies that whatever haunted the farm passed its undeath on to the shepherd it killed; scholar Ármann Jakobsson reads it as a transmitted condition.
Comment on en devient un
A Swedish shepherd hired to work a haunted pasture; he refused the Yule fast, was found dead in the snow and could not be moved to a church, so he was buried where he lay.
Comment il se déplace
Variable
Comes down to the farm at night, enormous in size, and breaks into the hall, tearing away the door lintel and wrecking the roof.
Intelligence
Malin
Points faibles
  • beheading by Grettir
  • cremation, with the ashes buried far from people and livestock

Quand est-il apparu pour la première fois ?

Grettis saga, which reached its present form in the 14th century (earliest manuscript shortly before 1400)

notes de terrain

Ce que disent les sources

1

The saga never calls him a draugr, only a 'troll'; the label is modern scholarship's123

2

Described as black and swollen to the size of a bull123

3

His stare momentarily leaves Grettir powerless123

4

Before dying a second time he curses Grettir with weakness, bad luck and a lasting fear of the dark123

5

The curse drives the rest of the saga: outlawry, isolation and an early death123

Pourriez-vous le distancer ?

Classe de vitesse d'après la description des sources (variable), pas une mesure.

Vous, en marchant environ 5 km/h (3.1 mph)
Vous, en jogging environ 10 km/h (6.2 mph)
Glámr environ 10 km/h (6.2 mph)
Un adulte en forme qui sprinte environ 24 km/h (15 mph)
Un cycliste rapide environ 37 km/h (23 mph)

Sources

  1. Grettis saga - Wikipedia
  2. Draugr - Wikipedia
  3. Viking zombies and how to kill them - University of Liverpool News

Chaque fait de cette page provient de ces sources, reformulé dans nos propres mots. Une erreur ? Écrivez-nous à [email protected].

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