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Illustration of Glámr
Original AI-made illustration based on the descriptions in the sources. Not an official design.
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Glámr

Ana kuma kiransa: Glam, Glámur
Tatsuniya da almaraMatacce mai tafiyaYa bambantaZamanin Tsakiya

Glámr is the most famous individual walking corpse in the Icelandic sagas. A Swedish shepherd killed at Yule on a haunted farm, he returns as a huge, blackened revenant that terrorises the valley until the outlaw-hero Grettir wrestles him down and cuts off his head. He wins in death anyway: his dying curse leaves Grettir afraid of the dark for the rest of his life. The episode is the classic saga statement of the idea that an encounter with the dead leaves permanent damage.123

Yaƙe shi
Aka fara rubutawa
1300
Grettis saga, which reached its present form in the 14th century (earliest manuscript shortly before 1400)
Asali
Norse (Icelandic saga)
Aisalan
Abin da ke haddasa shi
Sauran
The saga implies that whatever haunted the farm passed its undeath on to the shepherd it killed; scholar Ármann Jakobsson reads it as a transmitted condition.
Yadda ake zama ɗaya
A Swedish shepherd hired to work a haunted pasture; he refused the Yule fast, was found dead in the snow and could not be moved to a church, so he was buried where he lay.
Yadda yake motsi
Ya bambanta
Comes down to the farm at night, enormous in size, and breaks into the hall, tearing away the door lintel and wrecking the roof.
Hankali
Mai wayo
Raunin maki
  • beheading by Grettir
  • cremation, with the ashes buried far from people and livestock

Yaushe ya fara bayyana?

Grettis saga, which reached its present form in the 14th century (earliest manuscript shortly before 1400)

bayanan fage

Abin da tushe suka ce

1

The saga never calls him a draugr, only a 'troll'; the label is modern scholarship's123

2

Described as black and swollen to the size of a bull123

3

His stare momentarily leaves Grettir powerless123

4

Before dying a second time he curses Grettir with weakness, bad luck and a lasting fear of the dark123

5

The curse drives the rest of the saga: outlawry, isolation and an early death123

Za ka iya tserewa daga gare shi?

Rukunin gudu daga yadda tushe suka kwatanta shi (ya bambanta), ba ma'auni ba.

Kai, kana tafiya kusan 5 km/h (3.1 mph)
Kai, kana gudun motsa jiki kusan 10 km/h (6.2 mph)
Glámr kusan 10 km/h (6.2 mph)
Babba mai ƙarfi yana gudu da sauri kusan 24 km/h (15 mph)
Mai hawan keke mai gudu kusan 37 km/h (23 mph)

Tushe

  1. Grettis saga - Wikipedia
  2. Draugr - Wikipedia
  3. Viking zombies and how to kill them - University of Liverpool News

Kowane gaskiya a wannan shafi daga waɗannan tushe ne, an rubuta da kalmominmu. Ka ga kuskure? Gaya mana a [email protected].

Ciyar da taron aljanu. Babu talla, babu masu bin diddigi, mutum ɗaya ne ke biya. Tukwici na sa shafin ya ci gaba da aiki.Bar tukwici

Tatsuniyoyi daga ƙasashe iri ɗaya

Zamani ɗaya: Zamanin Tsakiya

Ciyar da taron aljanuBar tukwici