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Zombie (Call of Duty)

A tún ń pè é ní: Nazi Zombies
Àwọn eréÒkúÓ yàtọ̀2000 sí 2009

The undead of Call of Duty's Zombies mode, which began as a bonus level in World at War (2008). Players hold a building against endless waves and spend points on weapons and doors. The side mode grew its own storyline and fan base and has been a staple of Treyarch's entries in the series ever since.123

Bá a jà
Ìgbà àkọ́kọ́ tó farahàn
2008
Call of Duty: World at War (2008)
Iṣẹ́ orísun
Call of Duty: World at War (2008)
Treyarch
Ìpele ọjọ́ orí
ESRB M
A ṣe ní
Amẹ́ríkà
Ohun tó fà á
Òmíràn
The story ties the undead to Element 115, processed at the Der Riese factory, and to the experiments of the scientists Maxis and Richtofen.
Bí ó ṣe ń rìn
Ó yàtọ̀
They advance on the players in waves, and every round is harder than the last.
Làákàyè
Aláìní làákàyè
Àwọn ibi tó lẹ̀
  • rebuilding the barricades they tear down
  • traps and upgraded weapons bought with points

Ìgbà wo ló kọ́kọ́ farahàn?

Call of Duty: World at War (2008)

àkọsílẹ̀ pápá

Ohun tí àwọn orísun sọ

1

First appeared in the bonus map Nacht der Untoten, unlocked by finishing the World at War campaign123

2

The original zombies are dead SS soldiers; the map Shi No Numa uses undead Imperial Japanese soldiers123

3

They break through boarded windows to get in123

4

There is no way to win: waves continue until every player is down123

5

The mode became a fixture of Treyarch's Call of Duty games123

Ṣé o lè sá fún un?

Ẹ̀ka ìyára láti bí àwọn orísun ṣe ṣàpèjúwe rẹ̀ (ó yàtọ̀), kì í ṣe ìwọ̀n.

Ìwọ, ní rírìn nǹkan bí 5 km/h (3.1 mph)
Ìwọ, ní eré òwúrọ̀ nǹkan bí 10 km/h (6.2 mph)
Zombie (Call of Duty) nǹkan bí 10 km/h (6.2 mph)
Àgbàlagbà alágbára tó ń sáré nǹkan bí 24 km/h (15 mph)
Ẹni tó ń gun kẹ̀kẹ́ lákọ̀ọ́kọ̀ nǹkan bí 37 km/h (23 mph)

Àwọn orísun

  1. Call of Duty: Zombies - Wikipedia
  2. Call of Duty: World at War - Wikipedia
  3. Call of Duty: World at War game review - Common Sense Media

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Síwájú sí i láti ọ̀dọ̀ Call of Duty

Sáà kan náà: 2000 sí 2009

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